I found a great site the other day thanks to Shane Hensley. Pulp-O-Mizer has an amazing resource for generating your own pulp magazine covers. You simply plug in your headings and titles, select some art work and Viola! You've got pulpy goodness.
The site also offers serial fiction with loads of other content. I'm impressed most with the artwork, however. The main site, Thrilling Tales of the Downright Unusual, contains all sorts of resources for the pulp lover in all of use but most its a site that contains the stories of Bradley W. Schenck. The web site contains all his stories for free but you can also purchase non-electronic versions, if you like.
There are now two different kinds of stories on the site. The first are interactive, branching stories. The second kind are non-interactive, serial stories. The two have a lot in common regarding plot line and art.
The interactive stories have about three or four paragraphs of text followed by a set of actions. Your choice of paths dictates where the story goes next. Over all its lots of fun and a great time waster. You'll also be treated to some outstanding artwork.
The really great discovery was to find that almost all the artwork is draggable into TokenTool for use in MapTool. You can take any of the character portraits
This is a great pulp resource regardless of whether you're looking for some pulpy adventures, seeking artwork for your Savage Worlds game, or looking for tokens. I can't recommend it highly enough.
The site also offers serial fiction with loads of other content. I'm impressed most with the artwork, however. The main site, Thrilling Tales of the Downright Unusual, contains all sorts of resources for the pulp lover in all of use but most its a site that contains the stories of Bradley W. Schenck. The web site contains all his stories for free but you can also purchase non-electronic versions, if you like.
There are now two different kinds of stories on the site. The first are interactive, branching stories. The second kind are non-interactive, serial stories. The two have a lot in common regarding plot line and art.
The interactive stories have about three or four paragraphs of text followed by a set of actions. Your choice of paths dictates where the story goes next. Over all its lots of fun and a great time waster. You'll also be treated to some outstanding artwork.
The really great discovery was to find that almost all the artwork is draggable into TokenTool for use in MapTool. You can take any of the character portraits
This is a great pulp resource regardless of whether you're looking for some pulpy adventures, seeking artwork for your Savage Worlds game, or looking for tokens. I can't recommend it highly enough.
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