Showing posts with label Sweet Spots. Show all posts
Showing posts with label Sweet Spots. Show all posts
Wednesday, September 8, 2010
Quick Mapping with MapTool, TokenTool, Google, and Gimp
Friday, April 30, 2010
Sweet Spots for the Time-Crunched Gamer: Weeknights, Nine To Midnight
So you've tried all the automation tips and game systems we've discussed and still can't get your group together to game. What's an RPG enthusiast to do? You're now battling the toughest constraint of all, which is time itself.
Saturday, April 24, 2010
Sweet Spots for the Time-Crunched Gamer: MapTool
If you're reading this blog your probably a person with a family and career who has difficulty finding time and opportunity to game. For me, gaming is less about rules and more about the magic that happens when a group of three or more highly creative gamers share a few hours of imaginative fun. I run demo games for complete strangers, and from that sample, I can tell you I'm not alone.
From my introductory post, you know I've gamed for a long time with the same group. As distance or other chronological pressures prevented face-to-face gaming, I found other avenues to pursue my most favored hobby. In this article I'm going to discuss my current primary gaming tool, MapTool.
Sweet Spots for the Time-Crunched Gamer: Savage Worlds
In this week's Sweet Spot's article, we take a look at Savage Worlds and how this "Fast, Furious, and Fun!" game system can be a Sweet Spot for the Time-Crunched Gamer.
This article originally appeared in The Dice of Life
Life as a Middle-Aged Gamer (with Kids)
When I read my first D&D book 30 years ago, I never imagined that first fantasy game would be a lifelong hobby. At 15, your long term outlook is pretty limited. I was an avid fantasy and science fiction fan and D&D gave me a way to create my own characters that shaped their own story. After the first game, I was hooked.
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